Before touchscreens became prevalent, mobile games were primarily controlled using physical buttons and directional pads. Devices like early mobile phones and handheld gaming consoles featured keypads, dials, or joystick-like controls that players used to navigate menus and interact with games. Some devices also included styluses for touchscreen-like interactions on resistive screens, but these were less common. The limitations of these controls often shaped the design and complexity of mobile games during that era.
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