How did shigeru miyomato get started making games?

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2026-02-15 11:00

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Shigeru Miyamoto began his journey in game design while working at Nintendo in the mid-1970s. Initially hired as an illustrator, he was tasked with creating arcade games. His breakthrough came with the development of "Donkey Kong" in 1981, where he combined his artistic skills with innovative gameplay mechanics, effectively launching his career as a prominent game designer. Miyamoto's creativity and vision led to the creation of iconic franchises like Mario and The Legend of Zelda.

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