You declare a floating point variable using the float or double keyWord for a single- or double-precision floating point variable, respectively:
float a;
double b;
You reference a floating-point variable just like any other scalar variable by using the variable's name in a compatible expression, e.g.
a += 2;
b /= a;
Floating point literals use a period for the decimal point, no "thousands separator," and use the letter 'e' to denote a power of ten, e.g.
a = 0.123;
b = 123e-3;
Both a and b now have the same value, 123 times 10 to the power of -3 (which equals 0.123).
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