The usual way to do this is to express each vector as the sum of two or three perpendicular vectors (two in a plane, three in 3D space). Then you can add the components of the two vectors, to get the new vector.For the case of two dimensions, on most scientific calculators there is a neat feature called rectangular-to-polar and polar-to-rectangular conversion, which can quickly convert a vector from polar (i.e., magnitude and angle) to rectangular (i.e., x-coordinate and y-coordinate), or vice versa.
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