In socket programming, the primary parameters include the socket type (e.g., stream for TCP or datagram for UDP), the protocol (usually TCP or UDP), and the address family (e.g., IPv4 or IPv6). The socket function typically requires three key arguments: the address family, the socket type, and the protocol. Additionally, when binding a socket, parameters like the local address and port number are specified. These parameters help define the communication method and settings for network connections.
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