Zombie computers are any system
attached to a network that silently (unannounced to the user)
perform tasks on the network to reach a predetermined goal. A
computer system can become a zombie computer by being infected via
a network transferable source such as via email, or via a local
source delivered from a flash drive or other external source. It is
most common for each zombie computer to be performing a small
portion of the larger goal, and be part of a larger group of zombie
computers that are all working together for the same purpose. This
way, if one zombie computer is brought offline, the goal can still
be reached. It also ensures that each infected system is not
diverting a great deal of resources to the zombie process, which
helps to ensure the zombie node is not detected and repaired.
Network consequences are dependent
on what the task is that the zombie collective is working on, and
how many zombie nodes are contributing vs the scale of the network
they sit on. For example, if 10 systems on a network of 10,000
systems are infected, the likelihood of the network being bogged
down by the zombie traffic is minimal. However, it also depends on
whether the goal the zombie collective is trying to achieve is
targeting the local network they are on, or something outside the
network on the internet, as 10 computers working to overload a
local server, may achieve some results, while 10 computers trying
to overload google for instance would have little effect.
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