In GameMaker, you can detect simultaneous key presses by checking the state of both keys in the Step event. Use the keyboard_check() function for each key you want to monitor. For example, you can check if both keys are pressed using a conditional statement like if (keyboard_check(vk_left) && keyboard_check(vk_space)) { /* action */ }. This way, the specified action will only execute when both keys are pressed at the same time.
Copyright © 2026 eLLeNow.com All Rights Reserved.